Items: (9 entries) Items[0] Bounds: x1=56, y1=224, x2=112, y2=248 Type: 4 Info: Done Items[1] Bounds: x1=160, y1=224, x2=240, y2=248 Type: 4 Info: Next Page Items[2] Bounds: x1=280, y1=224, x2=352, y2=248 Type: 4 Info: Last Page Items[3] Bounds: x1=1, y1=252, x2=17, y2=260 Type: -128 Info: DI Items[4] Bounds: x1=136, y1=8, x2=232, y2=40 Type: -120 Info: Game Scoring =========== Items[5] Bounds: x1=312, y1=16, x2=372, y2=36 Type: -120 Info: Page ^0 Items[6] Bounds: x1=23, y1=37, x2=375, y2=85 Type: -120 Info: Using the difficulty level settings, a points per plane value is calculated and shown on the Set Options display. The formula used to calculate this value is: Items[7] Bounds: x1=24, y1=96, x2=376, y2=144 Type: -120 Info: Points per Plane=(#planes * (#hills + #towers + zone value + weather value + #airports * 2 + 2) * (altitude + distance separation-1)) / (time-10) + 10 Items[8] Bounds: x1=24, y1=152, x2=384, y2=216 Type: -120 Info: The zone values are 0, 4, 16, 36 for none, small, medium, large. The weather values are 0, 8, 15 for good, bad, deadly. The maximum number of points per plane is 2500 while the minimum is 10.